For those new to my blog, I do this twice a month, for the 1st and 15th of each month.
As a reminder, all percentages are taken from StatCounter.com who gather the stats from websites around the globe. How many are Windows only related is anyone guess.
Since November 1st numbers, the total usage percentage only dropped 0.04% however there are two countries with extremely high percentages even though since August 15 when I started keeping a recording of these numbers, the two countries never went higher than 5%, in fact both had mostly 0% readings. Uruguay continues to remain in the top ten even though it dropped under the double digit for the first time over the past six reports.
So who are the new top ten countries for Linux usage? (Up Down)
- Kiribati (75.21)
- Seychelles (74.17)
- Gibraltar (11.89)
- Uruguay (9.61)
- Reunion (7.73)
- Burkina Faso (7.18)
- Malta (5.58)
- Ethiopia (4.53)
- Venezuela (4.52)
- Cuba (4.44)
Now as with my previous posts, how does the new worldwide usage numbers look and how does that relate to possible income being lost because of developers not willing to develop for Linux PC?
The world usage based on ALL the numbers retrieved for every country listed on StatCounter is 1.87%. When calculated towards the possible number of gamers based on each continent population taken from GeoHive, we get just over $142 million in sales each month based on games that have a $15/month subscription fee. When calculated based on a $60 game, the possible earnings is just over $571 million.
If you are wondering how I get those numbers, simply refer to my August 15 usage post. There you will find a complete break down on how the calculation is done.
In other percentage news, “Unknown” appears to be increasing with a value over 3%. I wonder if SteamOS is falling in to the Unknown category or is it being recorded under the Linux category.