2yrs later, #Linux gamers still waiting for @PinballArcade

In December 2013 newsletter for Pinball Arcade, it was mentioned that one of the plans is to bring Pinball Arcade to Linux.  2 years later and Linux gamers are still waiting.

Farsight Studios has brought Pinball Arcade to many platforms, including *nix based platforms but yet they continue to neglect a platform more popular than some of the current supported ones.

Take Ouya for example, probably the biggest flop in console history yet they had to support it instead of supporting Linux which already had a huge following at the time and continues to grow to this day.

It seems like Farsight Studios are maybe racist against people who prefer to use a stable desktop opertaing system and/or believe our money is not good enough.

Given how many *nix type platforms that already support including Mac which uses OpenGL (to my knowledge), supporting Linux desktop should not require that much work IF the programmers know how to program properly.

So come on Farsight Studios, stop hating the Linux gaming community and start showing some love.

**Check out my Linux Usage postings for stats on how much money companies who do not support Linux are losing out on.**

Jan 15th #Linux Usage

For those new to my blog, I do this twice a month, for the 1st and 15th of each month.

As a reminder, all percentages are taken from StatCounter.com who gather the stats from websites around the globe.  How many are Windows only related is anyone guess.

Uruguay is ranked first this time but its number dropped by almost 2%, in fact overall percentage has taken a dive by almost half a percent.

So who are the new top ten countries for Linux usage? (Up Down)

  1. Uruguay (9.67)
  2. Reunion (7.99)
  3. Malta (5.38)
  4. Cuba (4.88)
  5. North Korea (4.71)
  6. Venezuela (4.47)
  7. Micronesia (4.37)
  8. Haiti (4.06)
  9. Greece (3.56)
  10. Finland (3.14)

Now as with my previous posts, how does the new worldwide usage numbers look and how does that relate to possible income being lost because of developers not willing to develop for Linux PC?

The world usage based on ALL the numbers retrieved for every country listed on StatCounter is 0.92%.  When calculated towards the possible number of gamers based on each continent population taken from GeoHive, we get just over $85 million in sales each month based on games that have a $15/month subscription fee.  When calculated based on a $60 game, the possible earnings is just over $340 million.

If you are wondering how I get those numbers, simply refer to my August 15 usage post.  There you will find a complete break down on how the calculation is done.

Jan 1st #Linux Usage

For those new to my blog, I do this twice a month, for the 1st and 15th of each month.

As a reminder, all percentages are taken from StatCounter.com who gather the stats from websites around the globe.  How many are Windows only related is anyone guess.

Uruguay is remaining in the double digits and even went up 1/2% but the big number for January 1st is 46.57% which goes to Cook Islands.

This month two areas were not included in the StatCounter report but a value of 9.52% was reported, but which place was it for? The two missing was Pitcairn Islands and Saint Barthelemy.

So who are the new top ten countries for Linux usage? (Up Down)

  1. Cook Islands (46.57)
  2. Turks and Caicos Islands (16.04)
  3. Uruguay (11.19)
  4. Reunion (9.84)
  5. Malta (7.24)
  6. Antigua and Barbuda (6.83)
  7. Saint Lucia (6.53)
  8. Venezuela (4.97)
  9. San Marino (4.62)
  10. Micronesia (4.27)

Now as with my previous posts, how does the new worldwide usage numbers look and how does that relate to possible income being lost because of developers not willing to develop for Linux PC?

The world usage based on ALL the numbers retrieved for every country listed on StatCounter is 1.44%.  When calculated towards the possible number of gamers based on each continent population taken from GeoHive, we get just over $117 million in sales each month based on games that have a $15/month subscription fee.  When calculated based on a $60 game, the possible earnings is just over $470 million.

If you are wondering how I get those numbers, simply refer to my August 15 usage post.  There you will find a complete break down on how the calculation is done.

Review 2: @Antergos #Linux

In my previous review of Antergos, I mentioned how it was running on my Toshiba laptop and inside of VirtualBox.  Given how satisfied I was with it running on my laptop, I decided to redo my main computer with it which ended up being a big mistake.

Starting up with the CD went well but like in VirtualBox, there were problems during the actual installation.  Pages with text input boxes had no text and check boxes were not visible.

After completing the installtion, I tried to turn on auto login using the gui user settings but for some reason the new setting would not save.  Yes I was asked for password to make the edit but the system just would not save it down.

Another problem and in my opinion a big problem is with regard to the terminal.  When I loaded the terminal I received nothing but a blank screen.  No prompt was present at all.  This happened in XFCE, KDE and Gnome desktop environments.  This problem I also realised was happening on my laptop as well.  With the terminal not working for a distribution of Linux like Antergos which is based on Arch, pretty much makes the operating unusable.  If any type of Linux needs a working terminal, it is Arch and Arch based distributions.

I hope Antergos will fix these problems in their next release because I really do want to give Antergos better test than just a few hours.